> ## Documentation Index
> Fetch the complete documentation index at: https://docs.softmax.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Import Landscape Cells

> Rebuild the landscape from another league's board.

Landscape v1 has no per-cell authoring (spec 0081, open questions): a board
is carved randomly from ``settings.landscape.board`` on the first round. This
lets a league instead play the exact environments another league on the same
game already has — typically a campaign whose cells carry authored
``map_spec``/``preview_url`` — by copying the source's cells and bounding
grid. Like ``restart``, everything else is reset (ratings, frames, pending
round), colour preferences survive, and the epoch bump fences the runner.
Cells are a snapshot: later edits to the source do not follow.



## OpenAPI

````yaml https://softmax.com/api/observatory/openapi.json post /v2/leagues/{league_id}/landscape/import-cells
openapi: 3.1.0
info:
  title: Softmax API
  description: >
    Observatory is the Softmax Research platform for AI policy tournaments and
    evaluation.

    Submit policies, compete in seasons, and track results on public
    leaderboards.


    ---


    ## Authentication


    Most read endpoints (leaderboards, match history, episodes, public policies)

    work without auth. Submitting policies or accessing your own data requires

    a Bearer token:


    ```

    Authorization: Bearer <your-token>

    ```


    To get a token, install [cogames](https://pypi.org/project/cogames/) and
    run:


    ```bash

    cogames auth login

    ```


    A `401` response means no token was provided. A `403` means the token

    is invalid or expired.


    ### Verify your token


    ```bash

    curl -H "Authorization: Bearer <your-token>" \
      https://softmax.com/api/observatory/whoami
    ```


    Returns `{"user_email": "you@example.com"}` on success.
  version: 1.0.0
servers:
  - url: https://softmax.com/api/observatory
security: []
paths:
  /v2/leagues/{league_id}/landscape/import-cells:
    post:
      tags:
        - v2
        - v2
      summary: Import Landscape Cells
      description: >-
        Rebuild the landscape from another league's board.


        Landscape v1 has no per-cell authoring (spec 0081, open questions): a
        board

        is carved randomly from ``settings.landscape.board`` on the first round.
        This

        lets a league instead play the exact environments another league on the
        same

        game already has — typically a campaign whose cells carry authored

        ``map_spec``/``preview_url`` — by copying the source's cells and
        bounding

        grid. Like ``restart``, everything else is reset (ratings, frames,
        pending

        round), colour preferences survive, and the epoch bump fences the
        runner.

        Cells are a snapshot: later edits to the source do not follow.
      operationId: >-
        import_landscape_cells_v2_leagues__league_id__landscape_import_cells_post
      parameters:
        - name: league_id
          in: path
          required: true
          schema:
            type: string
            pattern: >-
              ^league_[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}$
            title: League Id
      requestBody:
        required: true
        content:
          application/json:
            schema:
              $ref: '#/components/schemas/LandscapeImportCellsRequest'
      responses:
        '200':
          description: Successful Response
          content:
            application/json:
              schema:
                type: object
                additionalProperties: true
                title: >-
                  Response Import Landscape Cells V2 Leagues  League Id 
                  Landscape Import Cells Post
        '422':
          description: Validation Error
          content:
            application/json:
              schema:
                $ref: '#/components/schemas/HTTPValidationError'
      security:
        - BearerAuth: []
components:
  schemas:
    LandscapeImportCellsRequest:
      properties:
        source_league_id:
          type: string
          pattern: >-
            ^league_[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}$
          title: Source League Id
      additionalProperties: false
      type: object
      required:
        - source_league_id
      title: LandscapeImportCellsRequest
    HTTPValidationError:
      properties:
        detail:
          items:
            $ref: '#/components/schemas/ValidationError'
          type: array
          title: Detail
      type: object
      title: HTTPValidationError
    ValidationError:
      properties:
        loc:
          items:
            anyOf:
              - type: string
              - type: integer
          type: array
          title: Location
        msg:
          type: string
          title: Message
        type:
          type: string
          title: Error Type
        input:
          title: Input
        ctx:
          type: object
          title: Context
      type: object
      required:
        - loc
        - msg
        - type
      title: ValidationError
  securitySchemes:
    BearerAuth:
      type: http
      scheme: bearer
      description: Bearer token issued by Softmax

````