Migrate Campaign Board
Re-carve the board to the CURRENT config geometry, carrying the war.
The operator’s alternative to a restart when the board’s shape or size
changes: flip settings.campaign.board first, then call this. The
ground is carved completely fresh (terrain, variants, arenas — exactly the
board a new campaign would get), and each player’s territory is carried
over proportionally as one contiguous region seeded where their old ground
maps onto the new frame (see campaign.migrate). Rounds, frames, and events
survive; per-cell operator pins do not. Dry-run by default — the module is
deterministic end to end, so the dry report shows exactly the board a real
run commits. The epoch bump fences any in-flight round the same way a
restart does.
Authorizations
Bearer token issued by Softmax
Path Parameters
^league_[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}$Body
Response
Successful Response
The response is of type Response Migrate Campaign Board V2 Leagues League Id Campaign Migrate Board Post · object.